Project Infinity (Intel Edison)



Description:

This was a hardware project implemented on the Intel Edison chip at the UI-UC hackathon. The objective of the project was to use the Edison chip to host a game on multiple clients using a django based server. The game running on the client side system was controlled by an accelerometer whose values were processed and readied for access by the Edison so that the client side javascript may update the game window.

The project currently supports infinte clients whose game characters are controlled by the individual accelerometer. It is imaged to scale so that the chip could act as an individual entity that can support multiple users and provide input that extends more than the likes of a game.

This Project won the Intel's Most Innovative Use of Intel Microcontrollers at Hack illinois (2016)!

Check out the code here (on github).

Game Canvas Live Simulation

In the Following simulation, a few assumptions have been made: