This was a hardware project implemented on the Intel Edison chip at the UI-UC hackathon.
The objective of the project was to use the Edison chip to host a game on multiple clients using a django based server.
The game running on the client side system was controlled by an accelerometer whose values were
processed and readied for access by the Edison so that the client side javascript may update the game window.
The project currently supports infinte clients whose game characters are controlled by the individual accelerometer.
It is imaged to scale so that the chip could act as an individual entity that can support multiple users and provide input
that extends more than the likes of a game.
This Project won the
Intel's Most Innovative Use of Intel Microcontrollers
at Hack illinois (2016)!
Check out the code here (on github).